MESH PROBLEMS IN SL AND SOME POSSIBLE SOLUTIONS
Prolog: First of all, we do want to say that this is not a criticism
by us of Second Life or those in the Mesh business. We are in fact
impressed with both. But anytime humans push technology, some things get
resolved faster than others. Here are some of the issues we have seen
and some possible solutions that we have found.
STEP ONE - USE "Add" instead of "WEAR"
when right clicking an item in inventory. "Wear" only allows
one item at an avatar attachment point, and so it will remove the item
already there, which could be a mesh foot or worse. But if you use
"add," more than one item is allowed to be at an attachment point, and
therefore a mesh foot and a high heel shoe can both attach. This might
be the single biggest issue.
MY MESH CLOTHES DO NOT FIT!
We have the same issue, but usually can fix it.
And we hate to use the crutch feature of making part of your mesh body
disappear, so we very seldom do that. A few things we do instead:
First of all, just because for example you
have a Maitreya Mesh Body, do not assume that the Maitreya mesh
clothes will work the best. We often use a Maitreya body but then
find that the "Slink" mesh clothes fit best, or perhaps simply the "Fitmesh"
or even the "classic" version.
And sometimes we need to go a size larger to
get it to fit
And yes, we do sometimes have to adjust our
shape to wear certain clothes. Below are some shape change hints
TOP shape changes that are common - breast
size, breast buoyancy, breast cleavage, , belly size, love handles,
BELOW the WAIST - butt size, saddle bags, leg
OTHER - in odd cases we have seen other items
have an effect. Oddly sometimes increasing an item solves an issue -
for fit-mesh or items trying to adjust their size based on your
avatar shape. So, there are oddities
COMMON SIZES WE USE - that work for many mesh
Breast Size - 44 to 50%, be ready to adjust
buoyancy for some that are low on top
Butt Size - 29% works in many cases, but more
can be hard
Belly Size - 0% -just gets in the way too
Love handles, saddle bags, torso muscles, leg
muscles, adjust downward for some items
MESH CLOTHES COST TOO MUCH AND ALLOW NO CHANGE!
Consider doing what we do - buying full perm mesh
clothes, and then using our universal Hud to change color and even
texture easily. While there indeed are good full perm mesh clothes and
bad full perm mesh clothes, we are not sure we see that price makes a
difference. Either way, you will kiss some frogs to find a real prince
or princess. But in the case of full perm mesh clothes and our universal
Hud, we actually now find mesh clothes easier than the previous SL
clothes. But again, that is our opinion. More at
OnP Universal Mesh
SOME MESH BODIES
Yes. Best to just wait.
SOME MESH BODIES REZ FAST
BUT WITH HOLES IN THEM
The solution of course is to reload the body
and any other things missing such as feet. Just go to your inventory and
find what items you are wearing. You can sometimes search your inventory
by using "worn" as a word above to see what you are currently wearing.
It will also show items that use the word "worn" in them so be careful.
When you find the mesh body you are wearing, right click it off. Then
drag it again to your head or just double click the missing body or
missing feet in inventory to wear it again and fix it.
LAYERS DO NOT SHOW SEMI TRANSPARENT -yes they do
It is a setting.
Bring up your Belleza HUD and go to layers. At the right of each layer
of tattoo, underwear and clothing, you will see a "mode" column, and
buttons under that. Click the buttons to go from "mask" to "blend." The
"blend" choice will show semi transparencies and items behind it. The
mask choice will look at the semi transparency. If the item is mostly
opaque and just a bit transparent, it will make it opaque (non see
thru). If the item is mostly transparent, then it will turn it all
transparent. For lingerie, including nylons and pantyhose, some semi
transparency is common for realism. Just use "blend." In their
notes, Belleza does seem to warn that only one of the three layers,
tattoo, underwear or clothing should be set to "blend" at one time and
the other two should be set to "mask." We did not seem to find this that
demanding in our tests however. But we did wish to also include what
FEET DISAPPEAR WHEN I WEAR HEELS - they do not have to
instead of "Wear" or double clicking an item in inventory. Original rules of SL (Second Life) was that
only one item could be in a bodies attachment point at once. Even if you
cannot see your SL original body with the mesh covering it and hiding
it, it is there. Your Maitreya feet already "attach" to the real body
feet attach point. And so, if you add high heels by just choosing the
"wear" option, SL will get rid of the Maitreya feet and put your high
heels there instead. How to fix? Easy, but hard to remember each time, I
agree. Instead of using "wear" to attach more at an attach point, use
"add" which allows more than one item at an attach point. And "add" is
what you want since you want both the Maitreya feet and the high heels
attaching to the same point. What happens if you forget and use "wear"
for the high heels and your feet disappear? Go to where the mesh feet
are in your inventory for what you should be wearing today. Right click
them and choose "add." Note that "add" works for them as well and then
they will exist along with the high heels.
LAYERS DO NOT SHOW
LOWER LAYERS WELL
Note that this also can be part of the Belleza
semi transparent issue, with "mode" needing to be set to "blend."
This problem can be many kinds. Since there are
tattoo layers (lowest level), underwear layers (medium level), and
clothing layers (upper level), a layer should show the items beneath it
that it does not cover. One would assume that the designer did use
transparencies in their textures to allow that. But at times, some or
all of a bottom layer can be missing. You might look and see only half a
stocking, or all of it missing, by just wearing underpants above. That
makes no sense. Correct. We found this to be an SL drawing error. That
can happen. Sometimes the fix can be easy by simply forcing a redraw.
You might do that some times by moving your camera in or away. Or you
might move your camera away from your avatar and then back again,
forcing a redraw. In severe cases, bring up your HUD for your mesh body.
Then go to layers. Click off all body shapes upper and lower for tattoo,
underwear and clothing. And then turn them on one at a time begging with
tattoo, then underwear, and then clothing. This may force SL to draw
them in the correct order. Now, another thing to keep in mind is that
the layers may act differently. If you are wearing a swimsuit and it is
making a tattoo disappear, and you have no underwear under your
swimsuit, consider loading the swimsuit at the underwear level instead
of at the clothing level to see if that helps. Another possibility is to
use HUDs, like our underwear HUD, that groups things that would normally
go to the same attach point - like nylons, garter belts and panties -
such that it is one layer and not three. That can also simplify things.
BELLEZA BREAST NIPPLES SHOW THROUGH MESH TOPS
Yes, we have seen this. The simplest fix that we
found was to use the Belleza HUD and to then go to "skin" and then at
the bottom right, to click off "Nipple Mesh." At least, this
solution worked well for us with purchased "Absolut" tops, which at
first showed nipples right through, and now do not.
DRAGGING A FOLDER WITH A WHOLE CLOTHES OUTFIT TO
MY AVATAR DOES NOT WORK
This one seems odd to us. If you try and drag a
folder of clothes to your mesh avatar, it depends on what part of your
avatar you drag it to. Sometimes if you drag it to mesh clothes on a
mesh avatar, we have seen SL ignore the folder. But even dragging it to
an exposed skin of a mesh avatar seems to work. Of course, for many of
us, we do not have mesh heads and therefore can or should be able to
drag clothes folders there.
LAYERS SHOW TINY HOLES IN THEM
Now, this problem may have now been fixed of
course with later mesh products from the manufacturers. So this article
is just based on a small sampling that we have seen. But we first saw
tiny nuisance holes in the painted layers of underclothes or clothes
from Lola mesh breasts and a similar problem at times with Belleza mesh
body. We did not see it with the Maitreya Lara bodies that we have
worked with so far. Some online places have also seen these holes and
said it was in the textures. No. We wish it were. Then it would be
easily fixed. No. As we move our camera in and out or around we see this
holes appearing, disappearing, becoming larger and smaller, or even
seeming to blink at us, and that means it is a kind of mesh layer
drawing error between the mesh and SL and not a texture. And we also
noted that the same texture when used on Maitreya Lara did not have the
issue. Also we noted that when taking layers off and putting them back
on the Belleza mesh body we had, we saw some imperfections in the same
exact places that we were having spots appearing when layers of clothing
were applied there. That would seem to imply that perhaps some junk was
still there not cleaned off from earlier clothes. But we tried to clear
all layers and a few other things and that by itself did not fix the
issue. There still were annoying spots and problems appearing and
How to fix? Not sure we have found a permanent
easy solution for either mesh product, but we have found a few things
that helped. Lola mesh breasts first of all. We found we could make it
better by changing our drawing settings under preferences in the SL
browser above pull down menu. And in some cases, shutting off some of
the features such as ambient light options or advanced lighting
sometimes made things better or worse. That is a good one to explore.
Lola updated mesh breasts also then allowed more than one layer -
allowing a bra layer and a clothing layer above. We found some issues
using both layers a the same time. We would have to bring up the breast
HUD by clicking the breast and clicking both on. If we just put one on a
time, the other would go away. As a supplier, we also decided in the
above clothing texture at times to also include on that texture what the
below texture would look like if it were also showing. That helps.
As for fixing this in Belleza, the single best
thing we found was reading the Belleza directions. Belleza seems to know
there is an issue by what they write there. Note that in an above issue,
we spoke that in the Belleza HUD under layers there were mode controls
that could be set to mask or blend, and that blend must be on for
transparencies. Yes. But also somewhere we found in the Belleza
information supplied they suggest that only one of the three layers of
tattoo, underwear or clothing be set to "blend" if any at all, and the
others set to "mask." Well, that does help. Of course it depends on what
type of layers you are adding. For our tastes, often the layer that
needs most to be set to "blend" is the underwear layer, since much
underwear, nylons, pantyhose, panties or bras, have some semi
transparency in them for realism. That would suggest setting the tattoo
layer and the clothing layer to "mask" if that works for you. Well, we
found for our tastes that if the tattoo was just pubic hair and
perhaps even just a normal tattoo itself (we did not try all tattoos)
that the tattoo layer often could be set to "mask" without too much of
an issue. An exception to that would be "red bottom" effects for
spanking if you are into that. Red bottom effects of course are a semi
transparency of amount of red above a perfectly cute bottom that is
already there. Setting red bottom effects at the tattoo level to "mask"
gives very bad results - giant red in a tiny spot and nothing elsewhere.
of course one could argue that to see a red bottom well, the panties
would be off and so just install the red bottom effect at the underwear
level. As for the clothing level, that depends on the clothing used.
Many above layer clothes are fully opaque and have no semi transparency
and can be simply set to "mask." But what if you are wearing something
like a wet t-shirt above as clothing? Well, one thing to do would be to
wear the wet t shirt as underwear and again use the underwear as your
blend layer. After all, what good would be a wet t shirt if there were
underwear below it? Well, maybe that is a different subject than the
technical article here. But what we did find, is that good use of what
is THE blend layer for Belleza and setting the others to "mask" layer
did help a great deal. It did not make the problem go away, however.
As for the real answer to make all of these spot
issues go away, we do not have the full answer. We believe that the
answer lies somewhere between the way the mesh products are made and how
SL draws layers on mesh. We hope that those places also notice these
tiny imperfections (depends on the person viewing it of course) and over
times makes it all better. In the meantime, the more we can learn
about what settings at least help, the better we can make things.
Hope some of this helps
thanks for reading this
- Suzie Larsen and Hunter Bronet
thanks! Hope you enjoy our products
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